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USB: Mouse
This code implements a USB mouse with 3 buttons and scroll wheel.
Download Source Files
Example Application
The example program moves the mouse in a circle, once every 10 seconds.

This animated image shows the example mouse movement
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Mouse Functions
#include <usb_mouse.h>
usb_mouse_buttons(left, middle, right)
Set the state of the mouse buttons. Any non-zero value sets the buttons to
pressed, 0 sets the button to released. To generate a "click", two calls
are necessary to press and release the button. To "drag", the button is
set to pressed while the move function is called.
usb_mouse_move(x, y, wheel)
Move the mouse or scroll wheel. Values may be -127 to +127, and of
course 0 means no movement. For smooth motion, only small movements
should be made.
USB Connection Management Functions
usb_init()
Initialize the USB controller. This must be called before any
others, typically as your program initializes everything. This
function always returns immediately and never waits for any USB
communication.
usb_configured()
Is the USB controller configured?
Returns 0 (false) if the host has not enumerated (auto-detected) and
configured the USB controller. Returns non-zero (true) if configuration
is complete.
Many PC and Macintosh drivers are not immediately ready to transfer data,
even after configuration is complete. An additional delay of 1 second
is generally a good idea to allow drivers to load on the PC before
initiating data transfers.
USB Debug Message Functions
The debug version includes all the
debug message functions, which may be
used indepentently from the keyboard functions for display in
HID Listen.
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