/* Audio Library for Teensy 3.X
 * Copyright (c) 2017, Paul Stoffregen, paul@pjrc.com
 *
 * Development of this audio library was funded by PJRC.COM, LLC by sales of
 * Teensy and Audio Adaptor boards.  Please support PJRC's efforts to develop
 * open source software by purchasing Teensy or other PJRC products.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice, development funding notice, and this permission
 * notice shall be included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

#include <Arduino.h>
#include "effect_envelope.h"

#define STATE_IDLE	0
#define STATE_DELAY	1
#define STATE_ATTACK	2
#define STATE_HOLD	3
#define STATE_DECAY	4
#define STATE_SUSTAIN	5
#define STATE_RELEASE	6
#define STATE_FORCED	7

void AudioEffectEnvelope::noteOn(void)
{
	__disable_irq();
	if (state == STATE_IDLE || state == STATE_DELAY || release_forced_count == 0) {
		mult_hires = 0;
		count = delay_count;
		if (count > 0) {
			state = STATE_DELAY;
			inc_hires = 0;
		} else {
			state = STATE_ATTACK;
			count = attack_count;
			inc_hires = 0x40000000 / (int32_t)count;
		}
	} else if (state != STATE_FORCED) {
		state = STATE_FORCED;
		count = release_forced_count;
		inc_hires = (-mult_hires) / (int32_t)count;
	}
	__enable_irq();
}

void AudioEffectEnvelope::noteOff(void)
{
	__disable_irq();
	if (state != STATE_RELEASE && state != STATE_IDLE && state != STATE_FORCED) {
		state = STATE_RELEASE;
		count = release_count;
		inc_hires = (-mult_hires) / (int32_t)count;
	}
	__enable_irq();
}

void AudioEffectEnvelope::update(void)
{
	audio_block_t *block;
	uint32_t *p, *end;
	uint32_t sample12, sample34, sample56, sample78, tmp1, tmp2;

	block = receiveWritable();
	if (block)
	{
		if (state == STATE_IDLE) {
			AudioStream::release(block);
			return;
		}
		p = (uint32_t *)(block->data);
	}
	else
		p = NULL;
	
	end = p + AUDIO_BLOCK_SAMPLES/2;

	// need to run the envelope process even with silent data, or
	// it gets stuck and never goes idle:
	while (p < end) 
	{
		// we only care about the state when completing a region
		if (count == 0) {
			if (state == STATE_ATTACK) {
				count = hold_count;
				if (count > 0) {
					state = STATE_HOLD;
					mult_hires = 0x40000000;
					inc_hires = 0;
				} else {
					state = STATE_DECAY;
					count = decay_count;
					inc_hires = (sustain_mult - 0x40000000) / (int32_t)count;
				}
				continue;
			} else if (state == STATE_HOLD) {
				state = STATE_DECAY;
				count = decay_count;
				inc_hires = (sustain_mult - 0x40000000) / (int32_t)count;
				continue;
			} else if (state == STATE_DECAY) {
				state = STATE_SUSTAIN;
				count = 0xFFFF;
				mult_hires = sustain_mult;
				inc_hires = 0;
			} else if (state == STATE_SUSTAIN) {
				count = 0xFFFF;
			} else if (state == STATE_RELEASE) {
				state = STATE_IDLE;
				while (p < end) {
					if (nullptr != block) // because p doesn't stay null!
					{
						*p++ = 0;
						*p++ = 0;
						*p++ = 0;
						*p++ = 0;
					}
					else
						p += 4;
				}
				break;
			} else if (state == STATE_FORCED) {
				mult_hires = 0;
				count = delay_count;
				if (count > 0) {
					state = STATE_DELAY;
					inc_hires = 0;
				} else {
					state = STATE_ATTACK;
					count = attack_count;
					inc_hires = 0x40000000 / (int32_t)count;
				}
			} else if (state == STATE_DELAY) {
				state = STATE_ATTACK;
				count = attack_count;
				inc_hires = 0x40000000 / count;
				continue;
			}
		}

		if (nullptr != block)
		{
			int32_t mult = mult_hires >> 14;
			int32_t inc = inc_hires >> 17;
			// process 8 samples, using only mult and inc (16 bit resolution)
			sample12 = *p++;
			sample34 = *p++;
			sample56 = *p++;
			sample78 = *p++;
			p -= 4;
			mult += inc;
			tmp1 = signed_multiply_32x16b(mult, sample12);
			mult += inc;
			tmp2 = signed_multiply_32x16t(mult, sample12);
			sample12 = pack_16b_16b(tmp2, tmp1);
			mult += inc;
			tmp1 = signed_multiply_32x16b(mult, sample34);
			mult += inc;
			tmp2 = signed_multiply_32x16t(mult, sample34);
			sample34 = pack_16b_16b(tmp2, tmp1);
			mult += inc;
			tmp1 = signed_multiply_32x16b(mult, sample56);
			mult += inc;
			tmp2 = signed_multiply_32x16t(mult, sample56);
			sample56 = pack_16b_16b(tmp2, tmp1);
			mult += inc;
			tmp1 = signed_multiply_32x16b(mult, sample78);
			mult += inc;
			tmp2 = signed_multiply_32x16t(mult, sample78);
			sample78 = pack_16b_16b(tmp2, tmp1);
			*p++ = sample12;
			*p++ = sample34;
			*p++ = sample56;
			*p++ = sample78;
			// adjust the long-term gain using 30 bit resolution (fix #102)
			// https://github.com/PaulStoffregen/Audio/issues/102
		}
		else
			p += 4;
		mult_hires += inc_hires;
		count--;
	}
	if (nullptr != block)
	{
		transmit(block);
		AudioStream::release(block);
	}
}

bool AudioEffectEnvelope::isActive()
{
	uint8_t current_state = *(volatile uint8_t *)&state;
	if (current_state == STATE_IDLE) return false;
	return true;
}

bool AudioEffectEnvelope::isSustain()
{
	uint8_t current_state = *(volatile uint8_t *)&state;
	if (current_state == STATE_SUSTAIN) return true;
	return false;
}

